C# Class LuaInterface.LuaStatic

显示文件 Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
GetArrayMetatable ( IntPtr L ) : int
GetClassType ( IntPtr L, int reference ) : Type
GetDelegateMetatable ( IntPtr L ) : int
GetEnumObject ( IntPtr L, System e, object &obj ) : int
GetEventMetatable ( IntPtr L ) : int
GetFunction ( IntPtr L, int reference ) : LuaFunction
GetIterMetatable ( IntPtr L ) : int
GetLuaThread ( IntPtr L, int reference ) : LuaThread
GetMetaReference ( IntPtr L, Type t ) : int
GetMissMetaReference ( IntPtr L, Type t ) : int
GetOutMetatable ( IntPtr L ) : int
GetPackBounds ( IntPtr L ) : void
GetPackRay ( IntPtr L ) : void
GetPackRaycastHit ( IntPtr L ) : void
GetPackTouch ( IntPtr L ) : void
GetPreModule ( IntPtr L, Type t ) : LuaCSFunction
GetTable ( IntPtr L, int reference ) : LuaTable
GetTypeMetatable ( IntPtr L ) : int
GetUnpackBounds ( IntPtr L ) : void
GetUnpackRayRef ( IntPtr L ) : void

Method Details

GetArrayMetatable() public static method

public static GetArrayMetatable ( IntPtr L ) : int
L System.IntPtr
return int

GetClassType() public static method

public static GetClassType ( IntPtr L, int reference ) : Type
L System.IntPtr
reference int
return System.Type

GetDelegateMetatable() public static method

public static GetDelegateMetatable ( IntPtr L ) : int
L System.IntPtr
return int

GetEnumObject() public static method

public static GetEnumObject ( IntPtr L, System e, object &obj ) : int
L System.IntPtr
e System
obj object
return int

GetEventMetatable() public static method

public static GetEventMetatable ( IntPtr L ) : int
L System.IntPtr
return int

GetFunction() public static method

public static GetFunction ( IntPtr L, int reference ) : LuaFunction
L System.IntPtr
reference int
return LuaFunction

GetIterMetatable() public static method

public static GetIterMetatable ( IntPtr L ) : int
L System.IntPtr
return int

GetLuaThread() public static method

public static GetLuaThread ( IntPtr L, int reference ) : LuaThread
L System.IntPtr
reference int
return LuaThread

GetMetaReference() public static method

public static GetMetaReference ( IntPtr L, Type t ) : int
L System.IntPtr
t System.Type
return int

GetMissMetaReference() public static method

public static GetMissMetaReference ( IntPtr L, Type t ) : int
L System.IntPtr
t System.Type
return int

GetOutMetatable() public static method

public static GetOutMetatable ( IntPtr L ) : int
L System.IntPtr
return int

GetPackBounds() public static method

public static GetPackBounds ( IntPtr L ) : void
L System.IntPtr
return void

GetPackRay() public static method

public static GetPackRay ( IntPtr L ) : void
L System.IntPtr
return void

GetPackRaycastHit() public static method

public static GetPackRaycastHit ( IntPtr L ) : void
L System.IntPtr
return void

GetPackTouch() public static method

public static GetPackTouch ( IntPtr L ) : void
L System.IntPtr
return void

GetPreModule() public static method

public static GetPreModule ( IntPtr L, Type t ) : LuaCSFunction
L System.IntPtr
t System.Type
return LuaCSFunction

GetTable() public static method

public static GetTable ( IntPtr L, int reference ) : LuaTable
L System.IntPtr
reference int
return LuaTable

GetTypeMetatable() public static method

public static GetTypeMetatable ( IntPtr L ) : int
L System.IntPtr
return int

GetUnpackBounds() public static method

public static GetUnpackBounds ( IntPtr L ) : void
L System.IntPtr
return void

GetUnpackRayRef() public static method

public static GetUnpackRayRef ( IntPtr L ) : void
L System.IntPtr
return void