C# Class LeopotamGroup.Animation.SetFloatOnStateExit

Set Animator float parameter to new state on node exit.
Inheritance: UnityEngine.StateMachineBehaviour
显示文件 Open project: Leopotam/LeopotamGroupLibraryUnity

Public Methods

Method Description
OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void

Method Details

OnStateExit() public method

public OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
animator UnityEngine.Animator
stateInfo UnityEngine.AnimatorStateInfo
layerIndex int
return void