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LeopotamGroup
Animation
SetFloatOnStateExit
C# Class LeopotamGroup.Animation.SetFloatOnStateExit
Set Animator float parameter to new state on node exit.
Inheritance:
UnityEngine.StateMachineBehaviour
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Open project: Leopotam/LeopotamGroupLibraryUnity
Public Methods
Method
Description
OnStateExit
(
Animator
animator
,
AnimatorStateInfo
stateInfo
,
int
layerIndex
) :
void
Method Details
OnStateExit()
public
method
public
OnStateExit
(
Animator
animator
,
AnimatorStateInfo
stateInfo
,
int
layerIndex
) :
void
animator
UnityEngine.Animator
stateInfo
UnityEngine.AnimatorStateInfo
layerIndex
int
return
void