C# Class Implementators.Enemies.EnemyHealth

Inheritance: UnityEngine.MonoBehaviour, IHealthComponent, IAnimationComponent, IEnemyVFXComponent, IDamageSoundComponent, IDamageEventComponent, ITargetTypeComponent
显示文件 Open project: sebas77/Svelto-ECS-Example

Public Properties

Property Type Description
damageClip UnityEngine.AudioClip
deathClip UnityEngine.AudioClip
startingHealth int
targetType PlayerTargetType

Private Properties

Property Type Description

Public Methods

Method Description
Awake ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Property Details

damageClip public_oe property

public AudioClip,UnityEngine damageClip
return UnityEngine.AudioClip

deathClip public_oe property

public AudioClip,UnityEngine deathClip
return UnityEngine.AudioClip

startingHealth public_oe property

public int startingHealth
return int

targetType public_oe property

public PlayerTargetType targetType
return PlayerTargetType