C# Class Implementators.Enemies.EnemyHealth

Inheritance: UnityEngine.MonoBehaviour, IHealthComponent, IAnimationComponent, IEnemyVFXComponent, IDamageSoundComponent, IDamageEventComponent, ITargetTypeComponent
Show file Open project: sebas77/Svelto-ECS-Example

Public Properties

Property Type Description
damageClip UnityEngine.AudioClip
deathClip UnityEngine.AudioClip
startingHealth int
targetType PlayerTargetType

Private Properties

Property Type Description

Public Methods

Method Description
Awake ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Property Details

damageClip public property

public AudioClip,UnityEngine damageClip
return UnityEngine.AudioClip

deathClip public property

public AudioClip,UnityEngine deathClip
return UnityEngine.AudioClip

startingHealth public property

public int startingHealth
return int

targetType public property

public PlayerTargetType targetType
return PlayerTargetType