Method | Description | |
---|---|---|
CreateConstraint ( Newtonsoft.Json.Linq.JObject data ) : ActionConstraint | ||
CreateInstance ( ITypeResolver typeResolver ) : |
||
CreatePlace ( System.Coordinate coordinate ) : Place | ||
Initialize ( ) : void | ||
InitializePlayer ( GamePlayer player ) : void |
重写初始化玩家对象方法,给玩家初始点放上一个宫殿。
|
Method | Description | |
---|---|---|
GetActions ( ) : ActionDescriptor[] | ||
GreatCivilizationRules ( IJsonDataResolver dataResolver, ITypeResolver typeResolver ) : System |
public CreateConstraint ( Newtonsoft.Json.Linq.JObject data ) : ActionConstraint | ||
data | Newtonsoft.Json.Linq.JObject | |
return | ActionConstraint |
public static CreateInstance ( ITypeResolver typeResolver ) : |
||
typeResolver | ITypeResolver | |
return |
public CreatePlace ( System.Coordinate coordinate ) : Place | ||
coordinate | System.Coordinate | |
return | Place |
public InitializePlayer ( GamePlayer player ) : void | ||
player | GamePlayer | |
return | void |