Property | Type | Description | |
---|---|---|---|
_background | Microsoft.Xna.Framework.Graphics.Texture2D | ||
_children | List |
||
_focusID | int |
Method | Description | |
---|---|---|
AddChild ( |
||
ChangeFocus ( bool forward = true ) : void | ||
Dispose ( ) : void | ||
Draw ( |
|
|
HandleEvent ( bool DownStream, Backend eventID ) : void | ||
OnKeyDown ( Keys k ) : bool | ||
OnMouseDown ( int button ) : bool | ||
Update ( |
|
|
Window ( Backend parent, |
Constructor
|
public ChangeFocus ( bool forward = true ) : void | ||
forward | bool | |
return | void |
public Draw ( |
||
gameTime | ||
return | void |
public HandleEvent ( bool DownStream, Backend eventID ) : void | ||
DownStream | bool | |
eventID | Backend | |
return | void |
public Update ( |
||
gameTime | ||
return | void |
public Window ( Backend parent, |
||
parent | Backend | |
spriteBatch | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
displayRect | ||
return | System |
protected Texture2D,Microsoft.Xna.Framework.Graphics _background | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |