프로퍼티 | 타입 | 설명 | |
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_background | Microsoft.Xna.Framework.Graphics.Texture2D | ||
_children | List |
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_focusID | int |
메소드 | 설명 | |
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AddChild ( |
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ChangeFocus ( bool forward = true ) : void | ||
Dispose ( ) : void | ||
Draw ( |
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HandleEvent ( bool DownStream, Backend eventID ) : void | ||
OnKeyDown ( Keys k ) : bool | ||
OnMouseDown ( int button ) : bool | ||
Update ( |
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Window ( Backend parent, |
Constructor
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public Draw ( |
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gameTime | ||
리턴 | void |
public HandleEvent ( bool DownStream, Backend eventID ) : void | ||
DownStream | bool | |
eventID | Backend | |
리턴 | void |
public Update ( |
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gameTime | ||
리턴 | void |
public Window ( Backend parent, |
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parent | Backend | |
spriteBatch | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
displayRect | ||
리턴 | System |
protected Texture2D,Microsoft.Xna.Framework.Graphics _background | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |