C# Class GravityTurn.PIDControllerV3

Inheritance: IConfigNode
显示文件 Open project: johnfink8/GravityTurn Class Usage Examples

Public Properties

Property Type Description
Kp UnityEngine.Vector3d
max double

Public Methods

Method Description
Compute ( UnityEngine.Vector3d error, UnityEngine.Vector3d omega, UnityEngine.Vector3d Wlimit ) : UnityEngine.Vector3d
Load ( ConfigNode node ) : void
PIDControllerV3 ( UnityEngine.Vector3d Kp, UnityEngine.Vector3d Ki, UnityEngine.Vector3d Kd, double max = double.MaxValue, double min = double.MinValue ) : System
Reset ( ) : void
Save ( ConfigNode node ) : void

Method Details

Compute() public method

public Compute ( UnityEngine.Vector3d error, UnityEngine.Vector3d omega, UnityEngine.Vector3d Wlimit ) : UnityEngine.Vector3d
error UnityEngine.Vector3d
omega UnityEngine.Vector3d
Wlimit UnityEngine.Vector3d
return UnityEngine.Vector3d

Load() public method

public Load ( ConfigNode node ) : void
node System.ConfigNode
return void

PIDControllerV3() public method

public PIDControllerV3 ( UnityEngine.Vector3d Kp, UnityEngine.Vector3d Ki, UnityEngine.Vector3d Kd, double max = double.MaxValue, double min = double.MinValue ) : System
Kp UnityEngine.Vector3d
Ki UnityEngine.Vector3d
Kd UnityEngine.Vector3d
max double
min double
return System

Reset() public method

public Reset ( ) : void
return void

Save() public method

public Save ( ConfigNode node ) : void
node System.ConfigNode
return void

Property Details

Kp public_oe property

public Vector3d,UnityEngine Kp
return UnityEngine.Vector3d

max public_oe property

public double max
return double