C# Class GameFramework.DataSyncUtility

显示文件 Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Private Methods

Method Description
BuildCampChangedMessage ( EntityInfo obj ) : Msg_RC_CampChanged
BuildCreateNpcMessage ( EntityInfo npc, int rate = -1 ) : Msg_RC_CreateNpc
BuildNpcFaceMessage ( EntityInfo npc ) : Msg_RC_NpcFace
BuildNpcMoveMessage ( EntityInfo npc ) : Msg_RC_NpcMove
BuildNpcSkillMessage ( EntityInfo obj, int skillId ) : Msg_RC_NpcSkill
BuildNpcStopSkillMessage ( EntityInfo obj ) : Msg_RC_NpcStopSkill
BuildSyncNpcOwnerIdMessage ( EntityInfo npc ) : Msg_RC_SyncNpcOwnerId
BuildSyncPropertyMessage ( EntityInfo obj ) : Msg_RC_SyncProperty
SyncBuffListToCaredUsers ( EntityInfo obj ) : void
SyncBuffListToObserver ( EntityInfo obj, Observer observer ) : void
SyncBuffListToObservers ( EntityInfo obj, Scene scene ) : void
SyncBuffListToUser ( EntityInfo obj, User user ) : void
SyncUserPropertyToCaredUsers ( EntityInfo user ) : void