Property | Type | Description | |
---|---|---|---|
Client_ReceiveTurnToPosition | void | ||
GunsTryFire | void | ||
MomentaryTurnToPositionUpdate | void | ||
Server_SendTurnToPositionToClients | void |
Method | Description | |
---|---|---|
SetMomentaryTurnToPosition ( Vec3 pos ) : void |
Method | Description | |
---|---|---|
OnIntellectCommand ( |
||
OnPostCreate ( bool loaded ) : void |
Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
|
|
OnTick ( ) : void |
Overridden from Engine.EntitySystem.Entity.OnTick().
|
|
Server_OnClientConnectedAfterPostCreate ( RemoteEntityWorld remoteEntityWorld ) : void |
Method | Description | |
---|---|---|
Client_ReceiveTurnToPosition ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
GunsTryFire ( bool alternative ) : void | ||
MomentaryTurnToPositionUpdate ( Vec3 turnToPosition ) : void | ||
Server_SendTurnToPositionToClients ( IList |
protected OnIntellectCommand ( |
||
command | ||
return | void |
protected OnPostCreate ( bool loaded ) : void | ||
loaded | bool | |
return | void |
protected Server_OnClientConnectedAfterPostCreate ( RemoteEntityWorld remoteEntityWorld ) : void | ||
remoteEntityWorld | RemoteEntityWorld | |
return | void |
public SetMomentaryTurnToPosition ( Vec3 pos ) : void | ||
pos | Vec3 | |
return | void |