C# Class Game.SelectionManager

显示文件 Open project: vs-team/casanova-mk2 Class Usage Examples

Public Properties

Property Type Description
ID int
JustEntered bool
SelectAll System.Boolean
SelectionRectangle Option
SelectionRectangleToDestroy Option
___p19 UnityEngine.Vector3
___rect10 Option
count_down1 System.Single
frame int

Public Methods

Method Description
Rule0 ( float dt, World world ) : void
Rule1 ( float dt, World world ) : void
SelectionManager ( ) : Casanova.Prelude
Update ( float dt, World world ) : void

Method Details

Rule0() public method

public Rule0 ( float dt, World world ) : void
dt float
world World
return void

Rule1() public method

public Rule1 ( float dt, World world ) : void
dt float
world World
return void

SelectionManager() public method

public SelectionManager ( ) : Casanova.Prelude
return Casanova.Prelude

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

Property Details

ID public_oe property

public int ID
return int

JustEntered public_oe property

public bool JustEntered
return bool

SelectAll public_oe property

public Boolean,System SelectAll
return System.Boolean

SelectionRectangle public_oe property

public Option SelectionRectangle
return Option

SelectionRectangleToDestroy public_oe property

public Option SelectionRectangleToDestroy
return Option

___p19 public_oe property

public Vector3,UnityEngine ___p19
return UnityEngine.Vector3

___rect10 public_oe property

public Option ___rect10
return Option

count_down1 public_oe property

public Single,System count_down1
return System.Single

frame public_oe property

public int frame
return int