Property | Type | Description | |
---|---|---|---|
ExplosiveAmmo | bool | ||
ExplosiveMelee | bool | ||
FireAmmo | bool | ||
InfiniteAmmo | bool | ||
NoReload | bool | ||
PermanentParachute | bool | ||
VehicleRocket | bool |
Method | Description | |
---|---|---|
ApplyWeaponSet ( |
Applies weapon set to player
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GetAllWeapons ( |
Gets all weapons
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GetCurrentWeaponSet ( ) : |
Gets the current player's weapon set
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HasAttachment ( int weaponHash, int attachmentHash ) : bool |
Does player's specified weapon has the specified attachment?
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HasWeapon ( int weaponHash ) : bool |
Does player have this weapon
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InitFeatures ( ) : void |
Initializes features
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PreEnterSpecificWeaponMenu ( |
Pre-enters specific weapn menu
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SetAttachment ( |
Sets attachment
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SetExplosiveAmmo ( |
Sets explosive ammo
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SetExplosiveMelee ( |
Sets explosive melee
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SetFillAmmoClip ( |
Sets fill ammo & clip
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SetFireAmmo ( |
Sets fire ammo
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SetHasWeapon ( |
Sets has weapon
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SetInfiniteAmmo ( |
Sets infinite ammo
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SetNoReload ( |
Sets no reload
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SetPermanentParachute ( |
Sets permanent parachute
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SetVehicleRocket ( |
Sets vehicle rocket
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SetWeaponTint ( |
Sets weaopn tint
|
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UpdateFeatures ( ) : void |
Updates weapon features
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Method | Description | |
---|---|---|
GenerateSpecificWeaponMenu ( |
public static ApplyWeaponSet ( |
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set | Weapon set | |
return | void |
public static GetAllWeapons ( |
||
sender | Source menu item | |
return | void |
public static GetCurrentWeaponSet ( ) : |
||
return |
public static HasAttachment ( int weaponHash, int attachmentHash ) : bool | ||
weaponHash | int | Weapon hash |
attachmentHash | int | Attachment hash |
return | bool |
public static HasWeapon ( int weaponHash ) : bool | ||
weaponHash | int | Weapon hash |
return | bool |
public static PreEnterSpecificWeaponMenu ( |
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sender | Source menu item | |
return | void |
public static SetAttachment ( |
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sender | Source menu item | |
return | void |
public static SetExplosiveAmmo ( |
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sender | Source menu item | |
return | void |
public static SetExplosiveMelee ( |
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sender | Source menu item | |
return | void |
public static SetFillAmmoClip ( |
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sender | Source menu item | |
return | void |
public static SetFireAmmo ( |
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sender | Source menu item | |
return | void |
public static SetHasWeapon ( |
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sender | Source menu item | |
return | void |
public static SetInfiniteAmmo ( |
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sender | Source menu item | |
return | void |
public static SetNoReload ( |
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sender | Source menu item | |
return | void |
public static SetPermanentParachute ( |
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sender | Source menu item | |
return | void |
public static SetVehicleRocket ( |
||
sender | Source menu item | |
return | void |
public static SetWeaponTint ( |
||
sender | Source menu item | |
return | void |