C# Class GKeyBank.GameCollection

Represent the static loaded collection
显示文件 Open project: Alfred-Wallace/GKeyBank

Public Methods

Method Description
KeyExist ( string key, Game g2ignore = null ) : bool

Return true if the key already exist in the collection

Private Methods

Method Description
GameCollection ( ) : System.Collections.ObjectModel

Method Details

KeyExist() public static method

Return true if the key already exist in the collection
public static KeyExist ( string key, Game g2ignore = null ) : bool
key string Key 2 check
g2ignore Game GameKey to ignore, ex: the current edited key
return bool