Method | Description | |
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CalculateTimeOfImpact ( |
Compute the upper bound on time before two shapes penetrate. Time is represented as a fraction between [0,tMax]. This uses a swept separating axis and may miss some intermediate, non-tunneling collision. If you change the time interval, you should call this function again. Note: use Distance() to compute the contact point and normal at the time of impact.
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public static CalculateTimeOfImpact ( |
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output | The output. | |
input | The input. | |
return | void |