C# Class FarseerPhysics.Collision.TimeOfImpact

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Méthodes publiques

Méthode Description
CalculateTimeOfImpact ( TOIOutput &output, TOIInput input ) : void

Compute the upper bound on time before two shapes penetrate. Time is represented as a fraction between [0,tMax]. This uses a swept separating axis and may miss some intermediate, non-tunneling collision. If you change the time interval, you should call this function again. Note: use Distance() to compute the contact point and normal at the time of impact.

Method Details

CalculateTimeOfImpact() public static méthode

Compute the upper bound on time before two shapes penetrate. Time is represented as a fraction between [0,tMax]. This uses a swept separating axis and may miss some intermediate, non-tunneling collision. If you change the time interval, you should call this function again. Note: use Distance() to compute the contact point and normal at the time of impact.
public static CalculateTimeOfImpact ( TOIOutput &output, TOIInput input ) : void
output TOIOutput The output.
input TOIInput The input.
Résultat void