Method | Description | |
---|---|---|
ChangeEntityPosition ( |
||
Destroy ( ) : void | ||
Draw ( |
||
Remove ( ) : void | ||
Teleporter ( |
||
Update ( |
public ChangeEntityPosition ( |
||
entity | ||
map | ||
return | void |
public Draw ( |
||
gameTime | ||
camera | Camera2D | |
return | void |
public Teleporter ( |
||
cellPosition | ||
return | FBClient.Screens |
public Update ( |
||
gameTime | ||
return | void |