Method | Description | |
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FetchMission ( int missionId ) : void | ||
GPS ( double x, double y, double z, string name, string description, bool create ) : void | ||
UpdateAfterSimulation ( ) : void | ||
UpdateHud ( ) : bool |
This will update values to appear on the hud.
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UpdateMission ( ) : void |
Method | Description | |
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DisplayHud ( ) : void |
Displays the current hud information. It should not contain any complex calculation, merly update the Hud as fast as possible.
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HudManager ( ) : System.Collections.Generic |
public static FetchMission ( int missionId ) : void | ||
missionId | int | |
return | void |
public static GPS ( double x, double y, double z, string name, string description, bool create ) : void | ||
x | double | |
y | double | |
z | double | |
name | string | |
description | string | |
create | bool | |
return | void |
public static UpdateAfterSimulation ( ) : void | ||
return | void |