C# Class Devices.GenericKeyboard.Keyboard

Inheritance: IHardwareDevice
显示文件 Open project: kierenj/0x10c-DevKit

Public Methods

Method Description
CycleTimerCompleted ( object state ) : void
Initialise ( IEmulatedSystem system ) : void
Interrupt ( int &additionalCycles ) : void
Keyboard ( IWorkspace workspace ) : System
Pulse ( ) : void
Query ( uint &manufacturer, uint &hardwareType, ushort &revision ) : void
Reset ( ) : void
Unload ( ) : void

Private Methods

Method Description
GetKeyInfo ( System.Windows.Input.KeyEventArgs keyEventArgs, char &key ) : int
GetKeyboardState ( byte lpKeyState ) : bool
InitDictionary ( ) : void
MapVirtualKey ( uint uCode, MapType uMapType ) : uint
ToUnicode ( uint wVirtKey, uint wScanCode, byte lpKeyState, [ SizeParamIndex = 4)]StringBuilderpwszBuff, int cchBuff, uint wFlags ) : int
UiOnKeyEvent ( object sender, System.Windows.Input.KeyEventArgs keyEventArgs ) : void

Method Details

CycleTimerCompleted() public method

public CycleTimerCompleted ( object state ) : void
state object
return void

Initialise() public method

public Initialise ( IEmulatedSystem system ) : void
system IEmulatedSystem
return void

Interrupt() public method

public Interrupt ( int &additionalCycles ) : void
additionalCycles int
return void

Keyboard() public method

public Keyboard ( IWorkspace workspace ) : System
workspace IWorkspace
return System

Pulse() public method

public Pulse ( ) : void
return void

Query() public method

public Query ( uint &manufacturer, uint &hardwareType, ushort &revision ) : void
manufacturer uint
hardwareType uint
revision ushort
return void

Reset() public method

public Reset ( ) : void
return void

Unload() public method

public Unload ( ) : void
return void