C# Class DeadlyReentry.ModuleAeroReentry

Inheritance: PartModule
显示文件 Open project: NathanKell/DeadlyReentry

Public Properties

Property Type Description
crewGClamp double
crewGKillChance double
crewGLimit double
crewGMin double
crewGPower double
crewGWarn double
is_debugging bool
ptd ModularFlightIntegrator.PartThermalData
skinThermalMassReciprocal double

Private Properties

Property Type Description
FormatTime string
OnDestroy void
print void

Public Methods

Method Description
AddDamage ( float dmg ) : void
CalculateAreas ( float &radArea, float &exposedArea, float &totalArea ) : void
CheckForFire ( ) : void
CheckGeeForces ( ) : void
Emitter ( string fxName ) : GameObject
FixedUpdate ( ) : void
OnAwake ( ) : void
OnVesselWasModified ( Vessel v ) : void
PlaySound ( FXGroup fx, float volume ) : void
SetDamageLabel ( ) : void
Start ( ) : void
Update ( ) : void
UpdateConvection ( ) : void
UpdateRadiation ( ) : void
UpdateSkinConduction ( ) : void
UpdateSkinThermals ( ) : IEnumerator
_GetBodyArea ( ModularFlightIntegrator ptd ) : double
_GetSunArea ( ModularFlightIntegrator fi, ModularFlightIntegrator ptd ) : double

Private Methods

Method Description
FormatTime ( double time ) : string
OnDestroy ( ) : void
print ( string msg ) : void

Method Details

AddDamage() public method

public AddDamage ( float dmg ) : void
dmg float
return void

CalculateAreas() public method

public CalculateAreas ( float &radArea, float &exposedArea, float &totalArea ) : void
radArea float
exposedArea float
totalArea float
return void

CheckForFire() public method

public CheckForFire ( ) : void
return void

CheckGeeForces() public method

public CheckGeeForces ( ) : void
return void

Emitter() public method

public Emitter ( string fxName ) : GameObject
fxName string
return UnityEngine.GameObject

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnAwake() public method

public OnAwake ( ) : void
return void

OnVesselWasModified() public method

public OnVesselWasModified ( Vessel v ) : void
v Vessel
return void

PlaySound() public static method

public static PlaySound ( FXGroup fx, float volume ) : void
fx FXGroup
volume float
return void

SetDamageLabel() public method

public SetDamageLabel ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateConvection() public method

public UpdateConvection ( ) : void
return void

UpdateRadiation() public method

public UpdateRadiation ( ) : void
return void

UpdateSkinConduction() public method

public UpdateSkinConduction ( ) : void
return void

UpdateSkinThermals() public method

public UpdateSkinThermals ( ) : IEnumerator
return IEnumerator

_GetBodyArea() public method

public _GetBodyArea ( ModularFlightIntegrator ptd ) : double
ptd ModularFlightIntegrator
return double

_GetSunArea() public method

public _GetSunArea ( ModularFlightIntegrator fi, ModularFlightIntegrator ptd ) : double
fi ModularFlightIntegrator
ptd ModularFlightIntegrator
return double

Property Details

crewGClamp public_oe static_oe property

public static double crewGClamp
return double

crewGKillChance public_oe static_oe property

public static double crewGKillChance
return double

crewGLimit public_oe static_oe property

public static double crewGLimit
return double

crewGMin public_oe static_oe property

public static double crewGMin
return double

crewGPower public_oe static_oe property

public static double crewGPower
return double

crewGWarn public_oe static_oe property

public static double crewGWarn
return double

is_debugging public_oe property

public bool is_debugging
return bool

ptd public_oe property

public ModularFlightIntegrator.PartThermalData ptd
return ModularFlightIntegrator.PartThermalData

skinThermalMassReciprocal public_oe property

public double skinThermalMassReciprocal
return double