C# Class Danmaku_no_Kyojin.PlayerData

显示文件 Open project: Noxalus/Danmaku-no-Kyojin

Public Properties

Property Type Description
BulletTimeDivisorIndex int
BulletTimeEnabled bool
BulletTimeNumberIndex int
BulletTimeTimerIndex int
Credits int
HitBoxDisplay bool
HitBoxSizeIndex int
InvicibleTimeIndex int
LivesNumberIndex int
ScoreByEnemyIndex int
ScoreByHitIndex int
ScoreToMoneyMultiplicatorIndex int
ShieldDurationIndex int
ShieldEnabled bool
ShieldNumberIndex int
ShootFrequencyIndex int
ShootPowerIndex int
ShootTypeIndex int
SlowModeEnabled bool
SpeedIndex int
TimerExtraTimeIndex int
TimerInitialTimeIndex int

Property Details

BulletTimeDivisorIndex public_oe static_oe property

public static int BulletTimeDivisorIndex
return int

BulletTimeEnabled public_oe static_oe property

public static bool BulletTimeEnabled
return bool

BulletTimeNumberIndex public_oe static_oe property

public static int BulletTimeNumberIndex
return int

BulletTimeTimerIndex public_oe static_oe property

public static int BulletTimeTimerIndex
return int

Credits public_oe static_oe property

public static int Credits
return int

HitBoxDisplay public_oe static_oe property

public static bool HitBoxDisplay
return bool

HitBoxSizeIndex public_oe static_oe property

public static int HitBoxSizeIndex
return int

InvicibleTimeIndex public_oe static_oe property

public static int InvicibleTimeIndex
return int

LivesNumberIndex public_oe static_oe property

public static int LivesNumberIndex
return int

ScoreByEnemyIndex public_oe static_oe property

public static int ScoreByEnemyIndex
return int

ScoreByHitIndex public_oe static_oe property

public static int ScoreByHitIndex
return int

ScoreToMoneyMultiplicatorIndex public_oe static_oe property

public static int ScoreToMoneyMultiplicatorIndex
return int

ShieldDurationIndex public_oe static_oe property

public static int ShieldDurationIndex
return int

ShieldEnabled public_oe static_oe property

public static bool ShieldEnabled
return bool

ShieldNumberIndex public_oe static_oe property

public static int ShieldNumberIndex
return int

ShootFrequencyIndex public_oe static_oe property

public static int ShootFrequencyIndex
return int

ShootPowerIndex public_oe static_oe property

public static int ShootPowerIndex
return int

ShootTypeIndex public_oe static_oe property

public static int ShootTypeIndex
return int

SlowModeEnabled public_oe static_oe property

public static bool SlowModeEnabled
return bool

SpeedIndex public_oe static_oe property

public static int SpeedIndex
return int

TimerExtraTimeIndex public_oe static_oe property

public static int TimerExtraTimeIndex
return int

TimerInitialTimeIndex public_oe static_oe property

public static int TimerInitialTimeIndex
return int