C# Class Danmaku_no_Kyojin.PlayerData

Afficher le fichier Open project: Noxalus/Danmaku-no-Kyojin

Méthodes publiques

Свойство Type Description
BulletTimeDivisorIndex int
BulletTimeEnabled bool
BulletTimeNumberIndex int
BulletTimeTimerIndex int
Credits int
HitBoxDisplay bool
HitBoxSizeIndex int
InvicibleTimeIndex int
LivesNumberIndex int
ScoreByEnemyIndex int
ScoreByHitIndex int
ScoreToMoneyMultiplicatorIndex int
ShieldDurationIndex int
ShieldEnabled bool
ShieldNumberIndex int
ShootFrequencyIndex int
ShootPowerIndex int
ShootTypeIndex int
SlowModeEnabled bool
SpeedIndex int
TimerExtraTimeIndex int
TimerInitialTimeIndex int

Property Details

BulletTimeDivisorIndex public_oe static_oe property

public static int BulletTimeDivisorIndex
Résultat int

BulletTimeEnabled public_oe static_oe property

public static bool BulletTimeEnabled
Résultat bool

BulletTimeNumberIndex public_oe static_oe property

public static int BulletTimeNumberIndex
Résultat int

BulletTimeTimerIndex public_oe static_oe property

public static int BulletTimeTimerIndex
Résultat int

Credits public_oe static_oe property

public static int Credits
Résultat int

HitBoxDisplay public_oe static_oe property

public static bool HitBoxDisplay
Résultat bool

HitBoxSizeIndex public_oe static_oe property

public static int HitBoxSizeIndex
Résultat int

InvicibleTimeIndex public_oe static_oe property

public static int InvicibleTimeIndex
Résultat int

LivesNumberIndex public_oe static_oe property

public static int LivesNumberIndex
Résultat int

ScoreByEnemyIndex public_oe static_oe property

public static int ScoreByEnemyIndex
Résultat int

ScoreByHitIndex public_oe static_oe property

public static int ScoreByHitIndex
Résultat int

ScoreToMoneyMultiplicatorIndex public_oe static_oe property

public static int ScoreToMoneyMultiplicatorIndex
Résultat int

ShieldDurationIndex public_oe static_oe property

public static int ShieldDurationIndex
Résultat int

ShieldEnabled public_oe static_oe property

public static bool ShieldEnabled
Résultat bool

ShieldNumberIndex public_oe static_oe property

public static int ShieldNumberIndex
Résultat int

ShootFrequencyIndex public_oe static_oe property

public static int ShootFrequencyIndex
Résultat int

ShootPowerIndex public_oe static_oe property

public static int ShootPowerIndex
Résultat int

ShootTypeIndex public_oe static_oe property

public static int ShootTypeIndex
Résultat int

SlowModeEnabled public_oe static_oe property

public static bool SlowModeEnabled
Résultat bool

SpeedIndex public_oe static_oe property

public static int SpeedIndex
Résultat int

TimerExtraTimeIndex public_oe static_oe property

public static int TimerExtraTimeIndex
Résultat int

TimerInitialTimeIndex public_oe static_oe property

public static int TimerInitialTimeIndex
Résultat int