C# Class CombinedMeshRenderer.Factory

Inheritance: UnityRenderer.Factory
显示文件 Open project: explodingbarrel/lwf

Public Properties

Property Type Description
buffer CombinedMeshBuffer
mesh UnityEngine.Mesh
meshFilter UnityEngine.MeshFilter
meshRenderer UnityEngine.MeshRenderer
premultipliedAlpha bool
updated bool

Public Methods

Method Description
AddBitmap ( ) : void
BeginRender ( LWF lwf ) : void
ConstructBitmap ( LWF lwf, int objectId, Bitmap bitmap ) : Renderer
ConstructBitmapEx ( LWF lwf, int objectId, BitmapEx bitmapEx ) : Renderer
ConstructText ( LWF lwf, int objectId, Text text ) : TextRenderer
DeleteBitmap ( ) : void
Destruct ( ) : void
EndRender ( LWF lwf ) : void
Factory ( Data d, GameObject gObj, float zOff, float zR = 1, int rQOff, Camera cam = null, string texturePrfx = "", string fontPrfx = "", TextureLoader textureLdr = null, TextureUnloader textureUnldr = null )

Private Methods

Method Description
CreateBitmapContexts ( Data data ) : void

Method Details

AddBitmap() public method

public AddBitmap ( ) : void
return void

BeginRender() public method

public BeginRender ( LWF lwf ) : void
lwf LWF
return void

ConstructBitmap() public method

public ConstructBitmap ( LWF lwf, int objectId, Bitmap bitmap ) : Renderer
lwf LWF
objectId int
bitmap Bitmap
return UnityEngine.Renderer

ConstructBitmapEx() public method

public ConstructBitmapEx ( LWF lwf, int objectId, BitmapEx bitmapEx ) : Renderer
lwf LWF
objectId int
bitmapEx BitmapEx
return UnityEngine.Renderer

ConstructText() public method

public ConstructText ( LWF lwf, int objectId, Text text ) : TextRenderer
lwf LWF
objectId int
text Text
return TextRenderer

DeleteBitmap() public method

public DeleteBitmap ( ) : void
return void

Destruct() public method

public Destruct ( ) : void
return void

EndRender() public method

public EndRender ( LWF lwf ) : void
lwf LWF
return void

Factory() public method

public Factory ( Data d, GameObject gObj, float zOff, float zR = 1, int rQOff, Camera cam = null, string texturePrfx = "", string fontPrfx = "", TextureLoader textureLdr = null, TextureUnloader textureUnldr = null )
d Data
gObj UnityEngine.GameObject
zOff float
zR float
rQOff int
cam UnityEngine.Camera
texturePrfx string
fontPrfx string
textureLdr TextureLoader
textureUnldr TextureUnloader

Property Details

buffer public_oe property

public CombinedMeshBuffer,CombinedMeshRenderer buffer
return CombinedMeshBuffer

mesh public_oe property

public Mesh,UnityEngine mesh
return UnityEngine.Mesh

meshFilter public_oe property

public MeshFilter,UnityEngine meshFilter
return UnityEngine.MeshFilter

meshRenderer public_oe property

public UnityEngine.MeshRenderer meshRenderer
return UnityEngine.MeshRenderer

premultipliedAlpha public_oe property

public bool premultipliedAlpha
return bool

updated public_oe property

public bool updated
return bool