Property | Type | Description | |
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ShowBonesProperty | |||
ShowCenterProperty | |||
ShowClippedEdgesProperty | |||
ShowJointsProperty |
Method | Description | |
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RefreshSkeleton ( Microsoft.Kinect.Skeleton skeleton, JointMapping>.Dictionary |
This method should be called every skeleton frame. It will force the properties to update and trigger the control to render.
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Reset ( ) : void |
Method | Description | |
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ArrangeOverride ( |
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MeasureOverride ( |
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OnRender ( System.Windows.Media.DrawingContext drawingContext ) : void |
Method | Description | |
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DrawBone ( System.Windows.Media.DrawingContext drawingContext, JointType jointType1, JointType jointType2 ) : void | ||
DrawBonesAndJoints ( System.Windows.Media.DrawingContext drawingContext ) : void | ||
RenderClippedEdges ( System.Windows.Media.DrawingContext drawingContext ) : void |
protected ArrangeOverride ( |
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arrangeBounds | ||
return |
protected MeasureOverride ( |
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constraint | ||
return |
protected OnRender ( System.Windows.Media.DrawingContext drawingContext ) : void | ||
drawingContext | System.Windows.Media.DrawingContext | |
return | void |
public RefreshSkeleton ( Microsoft.Kinect.Skeleton skeleton, JointMapping>.Dictionary |
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skeleton | Microsoft.Kinect.Skeleton | This is the current frame's skeleton data. |
mappings | JointMapping>.Dictionary | This is a list of pre-mapped joints. See KinectSkeletonViewerer.xaml.cs |
center | This is a pre-mapped point to the skeleton's center position. | |
scaleFactor | double | /// 1 will render the bones and joints at a good size for a 640x480 image. /// The method would expect 0.5 to render a 320x240 scaled image. /// |
return | void |
public static DependencyProperty,System.Windows ShowBonesProperty | ||
return |
public static DependencyProperty,System.Windows ShowCenterProperty | ||
return |
public static DependencyProperty,System.Windows ShowClippedEdgesProperty | ||
return |