Method |
Description |
|
AttackMonster ( Point monster ) : void |
|
|
ClearItemList ( ) : void |
|
|
ClearMessages ( bool clearAll ) : void |
|
|
CollisionDetection ( Point previewMove ) : ObjectType |
|
|
DrawBorder ( ) : void |
|
|
DrawDescription ( ) : void |
|
|
DrawItems ( ) : void |
|
|
DrawMap ( ) : void |
|
|
DrawRoom ( ) : void |
|
|
EndGame ( ) : void |
|
|
EnterPressedActionHandler ( string value ) : void |
|
|
ForceStringLength ( string input, int length ) : string |
|
|
MoveMonster ( Monster monster ) : void |
|
|
MovePlayer ( ) : void |
|
|
MovePlayerRoom ( Point previewMove ) : void |
|
|
ParsePrimaryCommands ( string commands ) : void |
|
|
PickupItem ( Point item ) : void |
|
|
PrintUserMessage ( Castle.UserMessage userMessage ) : void |
|
|
ProcessDrink ( Castle.Command command ) : void |
|
|
ProcessDropItem ( Castle.Command command ) : void |
|
|
ProcessLook ( Castle.Command command ) : void |
|
|
ProcessOpen ( Castle.Command command ) : void |
|
|
ProcessPlay ( Castle.Command command ) : void |
|
|
ProcessQuit ( ) : void |
|
|
ProcessRead ( Castle.Command command ) : void |
|
|
ProcessShow ( Castle.Command command ) : void |
|
|
ProcessTake ( Castle.Command command ) : void |
|
|
ProcessTrap ( ) : bool |
|
|
ProcessWave ( Castle.Command command ) : void |
|
|
ProcessWear ( Castle.Command command ) : void |
|
|
ResetPrompt ( ) : void |
|
|
ShowError ( ) : void |
|
|
ShowInventory ( ) : void |
|
|
ShowPoint ( ) : void |
|
|
ShowRoom ( ) : void |
|
|
UpdateMap ( Collection replacementPoints ) : void |
|
|
WarpRoom ( Castle.Command command ) : void |
|
|