Property | Type | Description | |
---|---|---|---|
Dirty | bool |
Method | Description | |
---|---|---|
Chunk ( int chunkX, int chunkY, |
||
Draw ( RenderTarget target, |
Method | Description | |
---|---|---|
Rebuild ( ) : void |
public Chunk ( int chunkX, int chunkY, |
||
chunkX | int | |
chunkY | int | |
tiles | ||
texture | ||
return | System |
public Draw ( RenderTarget target, |
||
target | RenderTarget | |
states | ||
return | void |