Свойство | Type | Description | |
---|---|---|---|
Dirty | bool |
Méthode | Description | |
---|---|---|
Chunk ( int chunkX, int chunkY, |
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Draw ( RenderTarget target, |
Méthode | Description | |
---|---|---|
Rebuild ( ) : void |
public Chunk ( int chunkX, int chunkY, |
||
chunkX | int | |
chunkY | int | |
tiles | ||
texture | ||
Résultat | System |
public Draw ( RenderTarget target, |
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target | RenderTarget | |
states | ||
Résultat | void |