C# Class BulletCSharp.btAlignedObjectArrayNode

Inheritance: IDisposable
显示文件 Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
at ( int n ) : Node
btAlignedObjectArrayNode ( ) : System
btAlignedObjectArrayNode ( btAlignedObjectArrayNode otherArray ) : System
capacity ( ) : int
clear ( ) : void
copyFromArray ( btAlignedObjectArrayNode otherArray ) : void
expand ( ) : Node
expand ( Node fillValue ) : Node
expandNonInitializing ( ) : Node
findBinarySearch ( Node key ) : int
findLinearSearch ( Node key ) : int
initializeFromBuffer ( SWIGTYPE_p_void buffer, int size, int capacity ) : void
pop_back ( ) : void
push_back ( Node _Val ) : void
remove ( Node key ) : void
reserve ( int _Count ) : void
resize ( int newsize ) : void
resize ( int newsize, Node fillData ) : void
resizeNoInitialize ( int newsize ) : void
size ( ) : int
swap ( int index0, int index1 ) : void

Private Methods

Method Description
btAlignedObjectArrayNode ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btAlignedObjectArrayNode obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

at() public method

public at ( int n ) : Node
n int
return Node

btAlignedObjectArrayNode() public method

public btAlignedObjectArrayNode ( ) : System
return System

btAlignedObjectArrayNode() public method

public btAlignedObjectArrayNode ( btAlignedObjectArrayNode otherArray ) : System
otherArray btAlignedObjectArrayNode
return System

capacity() public method

public capacity ( ) : int
return int

clear() public method

public clear ( ) : void
return void

copyFromArray() public method

public copyFromArray ( btAlignedObjectArrayNode otherArray ) : void
otherArray btAlignedObjectArrayNode
return void

expand() public method

public expand ( ) : Node
return Node

expand() public method

public expand ( Node fillValue ) : Node
fillValue Node
return Node

expandNonInitializing() public method

public expandNonInitializing ( ) : Node
return Node

findBinarySearch() public method

public findBinarySearch ( Node key ) : int
key Node
return int

findLinearSearch() public method

public findLinearSearch ( Node key ) : int
key Node
return int

initializeFromBuffer() public method

public initializeFromBuffer ( SWIGTYPE_p_void buffer, int size, int capacity ) : void
buffer SWIGTYPE_p_void
size int
capacity int
return void

pop_back() public method

public pop_back ( ) : void
return void

push_back() public method

public push_back ( Node _Val ) : void
_Val Node
return void

remove() public method

public remove ( Node key ) : void
key Node
return void

reserve() public method

public reserve ( int _Count ) : void
_Count int
return void

resize() public method

public resize ( int newsize ) : void
newsize int
return void

resize() public method

public resize ( int newsize, Node fillData ) : void
newsize int
fillData Node
return void

resizeNoInitialize() public method

public resizeNoInitialize ( int newsize ) : void
newsize int
return void

size() public method

public size ( ) : int
return int

swap() public method

public swap ( int index0, int index1 ) : void
index0 int
index1 int
return void

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool