Method | Description | |
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Dispose ( ) : void | ||
Dota2Model ( |
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Enable ( ) : void | ||
GetRenderLayers ( bool keyboardOnly ) : List |
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HandleGameData ( object sender, |
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Update ( ) : void |
Method | Description | |
---|---|---|
UpdateDay ( ) : void |
public Dota2Model ( |
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mainManager | ||
return | System.Collections.Generic |
public GetRenderLayers ( bool keyboardOnly ) : List |
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keyboardOnly | bool | |
return | List |
public HandleGameData ( object sender, |
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sender | object | |
e | ||
return | void |