Метод | Описание | |
---|---|---|
Dispose ( ) : void | ||
Dota2Model ( |
||
Enable ( ) : void | ||
GetRenderLayers ( bool keyboardOnly ) : List |
||
HandleGameData ( object sender, |
||
Update ( ) : void |
Метод | Описание | |
---|---|---|
UpdateDay ( ) : void |
public Dota2Model ( |
||
mainManager | ||
Результат | System.Collections.Generic |
public GetRenderLayers ( bool keyboardOnly ) : List |
||
keyboardOnly | bool | |
Результат | List |
public HandleGameData ( object sender, |
||
sender | object | |
e | ||
Результат | void |