Property | Type | Description | |
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ChangeData | void | ||
InitializeComponent | void | ||
RefreshBush | void | ||
RefreshCounter | void | ||
RefreshPassage | void | ||
RefreshPassage4Dir | void | ||
RefreshPriority | void | ||
RefreshTerrain | void | ||
ResetPoints | void | ||
TilesetXnaPanelMouseLeave | void | ||
TroopXnaPanelMouseDown | void | ||
TroopXnaPanelMouseMove | void | ||
TroopXnaPanelMouseUp | void | ||
TroopXnaPanel_Disposed | void | ||
sprite_OnSelectionChanged | void |
Method | Description | |
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GetTileAtPoint ( |
Gets the ID of the tile at the specified Point.
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GetTileAtPoint ( int x, int y ) : int |
Gets the ID of the tile at the specified X and Y.
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GetTileVector ( int tileId ) : Vector2 | ||
TilesetXnaPanel ( ) : System |
Default constructor
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Draw ( ) : void |
Performs painting of the control
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Initialize ( ) : void |
Creates the context and prepares for drawing
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Method | Description | |
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ChangeData ( MouseEventArgs e ) : void |
Performs logic for changing tileset data during mouse events.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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RefreshBush ( ) : void | ||
RefreshCounter ( ) : void | ||
RefreshPassage ( ) : void | ||
RefreshPassage4Dir ( ) : void | ||
RefreshPriority ( ) : void | ||
RefreshTerrain ( ) : void | ||
ResetPoints ( ) : void | ||
TilesetXnaPanelMouseLeave ( object sender, EventArgs e ) : void | ||
TroopXnaPanelMouseDown ( object sender, MouseEventArgs e ) : void | ||
TroopXnaPanelMouseMove ( object sender, MouseEventArgs e ) : void | ||
TroopXnaPanelMouseUp ( object sender, MouseEventArgs e ) : void | ||
TroopXnaPanel_Disposed ( object sender, EventArgs e ) : void | ||
sprite_OnSelectionChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public GetTileAtPoint ( |
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point | Coordinates to check, in pixels. | |
return | int |
public GetTileAtPoint ( int x, int y ) : int | ||
x | int | X-coordinate value, in pixels. |
y | int | Y-coordinate value, in pixels. |
return | int |
public GetTileVector ( int tileId ) : Vector2 | ||
tileId | int | |
return | Vector2 |