C# Class ARCed.Controls.TilesetXnaPanel

Afficher le fichier Open project: borisblizzard/arcreator

Private Properties

Свойство Type Description
ChangeData void
InitializeComponent void
RefreshBush void
RefreshCounter void
RefreshPassage void
RefreshPassage4Dir void
RefreshPriority void
RefreshTerrain void
ResetPoints void
TilesetXnaPanelMouseLeave void
TroopXnaPanelMouseDown void
TroopXnaPanelMouseMove void
TroopXnaPanelMouseUp void
TroopXnaPanel_Disposed void
sprite_OnSelectionChanged void

Méthodes publiques

Méthode Description
GetTileAtPoint ( Point point ) : int

Gets the ID of the tile at the specified Point.

GetTileAtPoint ( int x, int y ) : int

Gets the ID of the tile at the specified X and Y.

GetTileVector ( int tileId ) : Vector2
TilesetXnaPanel ( ) : System

Default constructor

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Draw ( ) : void

Performs painting of the control

Initialize ( ) : void

Creates the context and prepares for drawing

Private Methods

Méthode Description
ChangeData ( MouseEventArgs e ) : void

Performs logic for changing tileset data during mouse events.

InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RefreshBush ( ) : void
RefreshCounter ( ) : void
RefreshPassage ( ) : void
RefreshPassage4Dir ( ) : void
RefreshPriority ( ) : void
RefreshTerrain ( ) : void
ResetPoints ( ) : void
TilesetXnaPanelMouseLeave ( object sender, EventArgs e ) : void
TroopXnaPanelMouseDown ( object sender, MouseEventArgs e ) : void
TroopXnaPanelMouseMove ( object sender, MouseEventArgs e ) : void
TroopXnaPanelMouseUp ( object sender, MouseEventArgs e ) : void
TroopXnaPanel_Disposed ( object sender, EventArgs e ) : void
sprite_OnSelectionChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

Draw() protected méthode

Performs painting of the control
protected Draw ( ) : void
Résultat void

GetTileAtPoint() public méthode

Gets the ID of the tile at the specified Point.
public GetTileAtPoint ( Point point ) : int
point Microsoft.Xna.Framework.Point Coordinates to check, in pixels.
Résultat int

GetTileAtPoint() public méthode

Gets the ID of the tile at the specified X and Y.
public GetTileAtPoint ( int x, int y ) : int
x int X-coordinate value, in pixels.
y int Y-coordinate value, in pixels.
Résultat int

GetTileVector() public méthode

public GetTileVector ( int tileId ) : Vector2
tileId int
Résultat Vector2

Initialize() protected méthode

Creates the context and prepares for drawing
protected Initialize ( ) : void
Résultat void

TilesetXnaPanel() public méthode

Default constructor
public TilesetXnaPanel ( ) : System
Résultat System