C# Class weapon, 1gam-dungeon

Inheritance: MonoBehaviour
显示文件 Open project: OneGameAMonth/1gam-dungeon Class Usage Examples

Public Properties

Property Type Description
_sound_hit UnityEngine.AudioClip
damage int
hit_prefab GameObject

Public Methods

Method Description
OnCollisionEnter ( Collision other ) : void
Start ( ) : void
can_attack ( bool attack ) : void
set_damage ( int amount ) : void

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision other ) : void
other Collision
return void

Start() public method

public Start ( ) : void
return void

can_attack() public method

public can_attack ( bool attack ) : void
attack bool
return void

set_damage() public method

public set_damage ( int amount ) : void
amount int
return void

Property Details

_sound_hit public_oe property

public AudioClip,UnityEngine _sound_hit
return UnityEngine.AudioClip

damage public_oe property

public int damage
return int

hit_prefab public_oe property

public GameObject hit_prefab
return GameObject