C# Class WorldSimulation, PolygonMapGenerator

Inheritance: MonoBehaviour
显示文件 Open project: p-svacha/TheWorldGame Class Usage Examples

Public Properties

Property Type Description
CameraHandler CameraHandler,
DefaultCameraPosition Vector3,
EventHandler GameEventHandler,
FlagGenerator FlagGenerator,
GameUI GameUI,
Map Map,
Nations List
Year int

Public Methods

Method Description
AddLog ( string text ) : void
CaptureRegion ( Nation, nation, Region, region ) : void
CreateNation ( Region, region ) : Nation,
Init ( Map, map ) : void
Update ( ) : void

Method Details

AddLog() public method

public AddLog ( string text ) : void
text string
return void

CaptureRegion() public method

public CaptureRegion ( Nation, nation, Region, region ) : void
nation Nation,
region Region,
return void

CreateNation() public method

public CreateNation ( Region, region ) : Nation,
region Region,
return Nation,

Init() public method

public Init ( Map, map ) : void
map Map,
return void

Update() public method

public Update ( ) : void
return void

Property Details

CameraHandler public_oe property

public CameraHandler, CameraHandler
return CameraHandler,

DefaultCameraPosition public_oe property

public Vector3, DefaultCameraPosition
return Vector3,

EventHandler public_oe property

public GameEventHandler, EventHandler
return GameEventHandler,

FlagGenerator public_oe property

public FlagGenerator, FlagGenerator
return FlagGenerator,

GameUI public_oe property

public GameUI, GameUI
return GameUI,

Map public_oe property

public Map, Map
return Map,

Nations public_oe property

public List Nations
return List

Year public_oe property

public int Year
return int