C# Class WorldSimulation, PolygonMapGenerator

Inheritance: MonoBehaviour
Show file Open project: p-svacha/TheWorldGame Class Usage Examples

Public Properties

Property Type Description
CameraHandler CameraHandler,
DefaultCameraPosition Vector3,
EventHandler GameEventHandler,
FlagGenerator FlagGenerator,
GameUI GameUI,
Map Map,
Nations List
Year int

Public Methods

Method Description
AddLog ( string text ) : void
CaptureRegion ( Nation, nation, Region, region ) : void
CreateNation ( Region, region ) : Nation,
Init ( Map, map ) : void
Update ( ) : void

Method Details

AddLog() public method

public AddLog ( string text ) : void
text string
return void

CaptureRegion() public method

public CaptureRegion ( Nation, nation, Region, region ) : void
nation Nation,
region Region,
return void

CreateNation() public method

public CreateNation ( Region, region ) : Nation,
region Region,
return Nation,

Init() public method

public Init ( Map, map ) : void
map Map,
return void

Update() public method

public Update ( ) : void
return void

Property Details

CameraHandler public property

public CameraHandler, CameraHandler
return CameraHandler,

DefaultCameraPosition public property

public Vector3, DefaultCameraPosition
return Vector3,

EventHandler public property

public GameEventHandler, EventHandler
return GameEventHandler,

FlagGenerator public property

public FlagGenerator, FlagGenerator
return FlagGenerator,

GameUI public property

public GameUI, GameUI
return GameUI,

Map public property

public Map, Map
return Map,

Nations public property

public List Nations
return List

Year public property

public int Year
return int