C# Class WiiUnityClient, r2d2_assignment

显示文件 Open project: timmutton/r2d2_assignment Class Usage Examples

Public Methods

Method Description
EndClient ( ) : void
GetWiiState ( int wiimoteID ) : ClientWiiState
SendMsg ( String msg ) : void
StartClient ( ) : bool
ToggleIR ( int wiimoteID ) : void
ToggleRumble ( int wiimoteID ) : void
UpdateAccel ( int wiimoteID ) : void
UpdateButtons ( int wiimoteID ) : void
UpdateIR ( int wiimoteID ) : void
UpdateNunchuck ( int wiimoteID ) : void
WaitForMsg ( ) : String
WiiUnityClient ( ) : System

Method Details

EndClient() public method

public EndClient ( ) : void
return void

GetWiiState() public method

public GetWiiState ( int wiimoteID ) : ClientWiiState
wiimoteID int
return ClientWiiState

SendMsg() public method

public SendMsg ( String msg ) : void
msg String
return void

StartClient() public method

public StartClient ( ) : bool
return bool

ToggleIR() public method

public ToggleIR ( int wiimoteID ) : void
wiimoteID int
return void

ToggleRumble() public method

public ToggleRumble ( int wiimoteID ) : void
wiimoteID int
return void

UpdateAccel() public method

public UpdateAccel ( int wiimoteID ) : void
wiimoteID int
return void

UpdateButtons() public method

public UpdateButtons ( int wiimoteID ) : void
wiimoteID int
return void

UpdateIR() public method

public UpdateIR ( int wiimoteID ) : void
wiimoteID int
return void

UpdateNunchuck() public method

public UpdateNunchuck ( int wiimoteID ) : void
wiimoteID int
return void

WaitForMsg() public method

public WaitForMsg ( ) : String
return String

WiiUnityClient() public method

public WiiUnityClient ( ) : System
return System