Property | Type | Description | |
---|---|---|---|
characterSystem | |||
craftSystem | |||
input_content | InputField, | ||
inventory | |||
sb_vertical | Scrollbar | ||
statePanel | |||
text_error | |||
text_pos | Text | ||
tran_relive | Transform | ||
tran_text | Transform |
Method | Description | |
---|---|---|
AttackSkill ( int skillId ) : void | ||
OnAttackSkill1 ( ) : void | ||
OnAttackSkill2 ( ) : void | ||
OnAttackSkill3 ( ) : void | ||
OnCloseGame ( ) : void | ||
OnEquipInventory ( ) : void | ||
OnInventory ( ) : void | ||
OnPick ( ) : void | ||
OnRelive ( ) : void | ||
OnResetView ( ) : void | ||
OnSendMessage ( ) : void | ||
OnState ( ) : void | ||
OnTabSelected ( ) : void | ||
ReceiveChatMessage ( string msg ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public ReceiveChatMessage ( string msg ) : void | ||
msg | string | |
return | void |
public GameObject,UnityEngine characterSystem | ||
return |
public GameObject,UnityEngine craftSystem | ||
return |
public GameObject,UnityEngine statePanel | ||
return |
public GameObject,UnityEngine text_error | ||
return |