C# Class UI_Game, TestGame

Inheritance: MonoBehaviour
ファイルを表示 Open project: liuxq/TestGame Class Usage Examples

Public Properties

Property Type Description
characterSystem UnityEngine.GameObject
craftSystem UnityEngine.GameObject
input_content InputField,
inventory UnityEngine.GameObject
sb_vertical Scrollbar
statePanel UnityEngine.GameObject
text_error UnityEngine.GameObject
text_pos Text
tran_relive Transform
tran_text Transform

Public Methods

Method Description
AttackSkill ( int skillId ) : void
OnAttackSkill1 ( ) : void
OnAttackSkill2 ( ) : void
OnAttackSkill3 ( ) : void
OnCloseGame ( ) : void
OnEquipInventory ( ) : void
OnInventory ( ) : void
OnPick ( ) : void
OnRelive ( ) : void
OnResetView ( ) : void
OnSendMessage ( ) : void
OnState ( ) : void
OnTabSelected ( ) : void
ReceiveChatMessage ( string msg ) : void
Start ( ) : void
Update ( ) : void

Method Details

AttackSkill() public method

public AttackSkill ( int skillId ) : void
skillId int
return void

OnAttackSkill1() public method

public OnAttackSkill1 ( ) : void
return void

OnAttackSkill2() public method

public OnAttackSkill2 ( ) : void
return void

OnAttackSkill3() public method

public OnAttackSkill3 ( ) : void
return void

OnCloseGame() public method

public OnCloseGame ( ) : void
return void

OnEquipInventory() public method

public OnEquipInventory ( ) : void
return void

OnInventory() public method

public OnInventory ( ) : void
return void

OnPick() public method

public OnPick ( ) : void
return void

OnRelive() public method

public OnRelive ( ) : void
return void

OnResetView() public method

public OnResetView ( ) : void
return void

OnSendMessage() public method

public OnSendMessage ( ) : void
return void

OnState() public method

public OnState ( ) : void
return void

OnTabSelected() public method

public OnTabSelected ( ) : void
return void

ReceiveChatMessage() public method

public ReceiveChatMessage ( string msg ) : void
msg string
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

characterSystem public_oe property

public GameObject,UnityEngine characterSystem
return UnityEngine.GameObject

craftSystem public_oe property

public GameObject,UnityEngine craftSystem
return UnityEngine.GameObject

input_content public_oe property

public InputField, input_content
return InputField,

inventory public_oe property

public GameObject,UnityEngine inventory
return UnityEngine.GameObject

sb_vertical public_oe property

public Scrollbar sb_vertical
return Scrollbar

statePanel public_oe property

public GameObject,UnityEngine statePanel
return UnityEngine.GameObject

text_error public_oe property

public GameObject,UnityEngine text_error
return UnityEngine.GameObject

text_pos public_oe property

public Text text_pos
return Text

tran_relive public_oe property

public Transform tran_relive
return Transform

tran_text public_oe property

public Transform tran_text
return Transform