C# Class UISphere, Vivista

Inheritance: MonoBehaviour
显示文件 Open project: Saticmotion/Vivista

Public Properties

Property Type Description
offset float

Public Methods

Method Description
Activate ( float offset ) : void
Deactivate ( ) : void
GenerateSphere ( int recursionLevel ) : void
GenerateUvSphere ( Mesh, &mesh, int latSubdivisions, int longSubdivisions ) : void
Start ( ) : void
Suspend ( ) : void
Unsuspend ( ) : void
Update ( ) : void

Private Methods

Method Description
FadeIn ( float delaySeconds ) : IEnumerator,
FadeOut ( ) : IEnumerator,

Method Details

Activate() public method

public Activate ( float offset ) : void
offset float
return void

Deactivate() public method

public Deactivate ( ) : void
return void

GenerateSphere() public method

public GenerateSphere ( int recursionLevel ) : void
recursionLevel int
return void

GenerateUvSphere() public method

public GenerateUvSphere ( Mesh, &mesh, int latSubdivisions, int longSubdivisions ) : void
mesh Mesh,
latSubdivisions int
longSubdivisions int
return void

Start() public method

public Start ( ) : void
return void

Suspend() public method

public Suspend ( ) : void
return void

Unsuspend() public method

public Unsuspend ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

offset public_oe property

public float offset
return float