C# Class TurnOnLight, Hellbound

Turns on lights when a specific GameObject enters it's collider By Arvid Backman
Inheritance: MonoBehaviour
显示文件 Open project: Backman/Hellbound Class Usage Examples

Public Properties

Property Type Description
m_ColliderTag string
m_Delay float
m_Lights List
m_TurnOnSpeed float

Public Methods

Method Description
OnTriggerEnter ( Collider other ) : void
Start ( ) : void

Private Methods

Method Description
turnOnLights ( ) : IEnumerator

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Property Details

m_ColliderTag public_oe property

public string m_ColliderTag
return string

m_Delay public_oe property

public float m_Delay
return float

m_Lights public_oe property

public List m_Lights
return List

m_TurnOnSpeed public_oe property

public float m_TurnOnSpeed
return float