C# Class TomAndJerryBase, CadEditor

显示文件 Open project: spiiin/CadEditor

Public Methods

Method Description
getBigBlocksCount ( ) : int
getBigBlocksFunc ( ) : GetBigBlocksFunc
getBlocks ( int blockIndex ) : CadEditor.ObjRec[]
getBlocksCount ( ) : int
getBlocksFunc ( ) : GetBlocksFunc
getCheese ( int levelNo ) : List
getCheeseAddr ( ) : int
getEnemies ( int levelNo ) : List
getLayoutFunc ( ) : GetLayoutFunc
getObjectDictionary ( int listNo, int type ) : int>.Dictionary
getObjectDictionaryFunc ( ) : GetObjectDictionaryFunc
getObjects ( int levelNo ) : List
getObjectsFunc ( ) : GetObjectsFunc
getPalFunc ( ) : GetPalFunc
getScreenHeight ( ) : int
getScreenWidth ( ) : int
getVideoChunkFunc ( ) : GetVideoChunkFunc
getVideoPageAddrFunc ( ) : GetVideoPageAddrFunc
setBigBlocksFunc ( ) : SetBigBlocksFunc
setBlocks ( int blockIndex, CadEditor.ObjRec blocksData ) : void
setBlocksFunc ( ) : SetBlocksFunc
setCheese ( int levelNo, List objLists ) : bool
setEnemies ( int levelNo, List objLists ) : bool
setObjects ( int levelNo, List objLists ) : bool
setObjectsFunc ( ) : SetObjectsFunc
setPalFunc ( ) : SetPalFunc
setVideoChunkFunc ( ) : SetVideoChunkFunc

Private Methods

Method Description
getLayout ( int levelNo ) : CadEditor.LevelLayerData

Method Details

getBigBlocksCount() public method

public getBigBlocksCount ( ) : int
return int

getBigBlocksFunc() public method

public getBigBlocksFunc ( ) : GetBigBlocksFunc
return GetBigBlocksFunc

getBlocks() public method

public getBlocks ( int blockIndex ) : CadEditor.ObjRec[]
blockIndex int
return CadEditor.ObjRec[]

getBlocksCount() public method

public getBlocksCount ( ) : int
return int

getBlocksFunc() public method

public getBlocksFunc ( ) : GetBlocksFunc
return GetBlocksFunc

getCheese() public method

public getCheese ( int levelNo ) : List
levelNo int
return List

getCheeseAddr() public method

public getCheeseAddr ( ) : int
return int

getEnemies() public method

public getEnemies ( int levelNo ) : List
levelNo int
return List

getLayoutFunc() public method

public getLayoutFunc ( ) : GetLayoutFunc
return GetLayoutFunc

getObjectDictionary() public method

public getObjectDictionary ( int listNo, int type ) : int>.Dictionary
listNo int
type int
return int>.Dictionary

getObjectDictionaryFunc() public method

public getObjectDictionaryFunc ( ) : GetObjectDictionaryFunc
return GetObjectDictionaryFunc

getObjects() public method

public getObjects ( int levelNo ) : List
levelNo int
return List

getObjectsFunc() public method

public getObjectsFunc ( ) : GetObjectsFunc
return GetObjectsFunc

getPalFunc() public method

public getPalFunc ( ) : GetPalFunc
return GetPalFunc

getScreenHeight() public method

public getScreenHeight ( ) : int
return int

getScreenWidth() public method

public getScreenWidth ( ) : int
return int

getVideoChunkFunc() public method

public getVideoChunkFunc ( ) : GetVideoChunkFunc
return GetVideoChunkFunc

getVideoPageAddrFunc() public method

public getVideoPageAddrFunc ( ) : GetVideoPageAddrFunc
return GetVideoPageAddrFunc

setBigBlocksFunc() public method

public setBigBlocksFunc ( ) : SetBigBlocksFunc
return SetBigBlocksFunc

setBlocks() public method

public setBlocks ( int blockIndex, CadEditor.ObjRec blocksData ) : void
blockIndex int
blocksData CadEditor.ObjRec
return void

setBlocksFunc() public method

public setBlocksFunc ( ) : SetBlocksFunc
return SetBlocksFunc

setCheese() public method

public setCheese ( int levelNo, List objLists ) : bool
levelNo int
objLists List
return bool

setEnemies() public method

public setEnemies ( int levelNo, List objLists ) : bool
levelNo int
objLists List
return bool

setObjects() public method

public setObjects ( int levelNo, List objLists ) : bool
levelNo int
objLists List
return bool

setObjectsFunc() public method

public setObjectsFunc ( ) : SetObjectsFunc
return SetObjectsFunc

setPalFunc() public method

public setPalFunc ( ) : SetPalFunc
return SetPalFunc

setVideoChunkFunc() public method

public setVideoChunkFunc ( ) : SetVideoChunkFunc
return SetVideoChunkFunc