Метод | Описание | |
---|---|---|
getBigBlocksCount ( ) : int | ||
getBigBlocksFunc ( ) : GetBigBlocksFunc | ||
getBlocks ( int blockIndex ) : CadEditor.ObjRec[] | ||
getBlocksCount ( ) : int | ||
getBlocksFunc ( ) : GetBlocksFunc | ||
getCheese ( int levelNo ) : List |
||
getCheeseAddr ( ) : int | ||
getEnemies ( int levelNo ) : List |
||
getLayoutFunc ( ) : GetLayoutFunc | ||
getObjectDictionary ( int listNo, int type ) : int>.Dictionary |
||
getObjectDictionaryFunc ( ) : GetObjectDictionaryFunc | ||
getObjects ( int levelNo ) : List |
||
getObjectsFunc ( ) : GetObjectsFunc | ||
getPalFunc ( ) : GetPalFunc | ||
getScreenHeight ( ) : int | ||
getScreenWidth ( ) : int | ||
getVideoChunkFunc ( ) : GetVideoChunkFunc | ||
getVideoPageAddrFunc ( ) : GetVideoPageAddrFunc | ||
setBigBlocksFunc ( ) : SetBigBlocksFunc | ||
setBlocks ( int blockIndex, CadEditor.ObjRec blocksData ) : void | ||
setBlocksFunc ( ) : SetBlocksFunc | ||
setCheese ( int levelNo, List |
||
setEnemies ( int levelNo, List |
||
setObjects ( int levelNo, List |
||
setObjectsFunc ( ) : SetObjectsFunc | ||
setPalFunc ( ) : SetPalFunc | ||
setVideoChunkFunc ( ) : SetVideoChunkFunc |
Метод | Описание | |
---|---|---|
getLayout ( int levelNo ) : CadEditor.LevelLayerData |
public getBigBlocksFunc ( ) : GetBigBlocksFunc | ||
Результат | GetBigBlocksFunc |
public getBlocks ( int blockIndex ) : CadEditor.ObjRec[] | ||
blockIndex | int | |
Результат | CadEditor.ObjRec[] |
public getObjectDictionary ( int listNo, int type ) : int>.Dictionary |
||
listNo | int | |
type | int | |
Результат | int>.Dictionary |
public getObjectDictionaryFunc ( ) : GetObjectDictionaryFunc | ||
Результат | GetObjectDictionaryFunc |
public getObjectsFunc ( ) : GetObjectsFunc | ||
Результат | GetObjectsFunc |
public getVideoChunkFunc ( ) : GetVideoChunkFunc | ||
Результат | GetVideoChunkFunc |
public getVideoPageAddrFunc ( ) : GetVideoPageAddrFunc | ||
Результат | GetVideoPageAddrFunc |
public setBigBlocksFunc ( ) : SetBigBlocksFunc | ||
Результат | SetBigBlocksFunc |
public setBlocks ( int blockIndex, CadEditor.ObjRec blocksData ) : void | ||
blockIndex | int | |
blocksData | CadEditor.ObjRec | |
Результат | void |
public setCheese ( int levelNo, List |
||
levelNo | int | |
objLists | List |
|
Результат | bool |
public setEnemies ( int levelNo, List |
||
levelNo | int | |
objLists | List |
|
Результат | bool |
public setObjects ( int levelNo, List |
||
levelNo | int | |
objLists | List |
|
Результат | bool |
public setObjectsFunc ( ) : SetObjectsFunc | ||
Результат | SetObjectsFunc |
public setVideoChunkFunc ( ) : SetVideoChunkFunc | ||
Результат | SetVideoChunkFunc |