C# Class System_EnumWrap, UnityHello

显示文件 Open project: woshihuo12/UnityHello

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
CompareTo ( IntPtr L ) : int
Equals ( IntPtr L ) : int
Format ( IntPtr L ) : int
GetHashCode ( IntPtr L ) : int
GetName ( IntPtr L ) : int
GetNames ( IntPtr L ) : int
GetTypeCode ( IntPtr L ) : int
GetUnderlyingType ( IntPtr L ) : int
GetValues ( IntPtr L ) : int
IsDefined ( IntPtr L ) : int
Lua_ToString ( IntPtr L ) : int
Parse ( IntPtr L ) : int
ToInt ( IntPtr L ) : int
ToObject ( IntPtr L ) : int
ToString ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void