Property | Type | Description | |
---|---|---|---|
doCheckForNewSorcererNetworkInstantiatedByClient | bool | ||
sorcerer | Sorcerer, |
Method | Description | |
---|---|---|
DestroySorcerer ( ) : void | ||
checkForNewSorcererNetworkInstantiatedByClient ( ) : void | ||
createAndSwapNewSorcerer ( Sorcerer, sorcererPrefab, Transform transf ) : void | ||
getSorcerer ( ) : Sorcerer, | ||
subscribe ( ISorcererSubscriber subscriber ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
OnDisconnectedFromServer ( NetworkDisconnection info ) : void | ||
OnPlayerConnected ( NetworkPlayer player ) : void | ||
OnPlayerDisconnected ( NetworkPlayer player ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
findFirstActiveAnimationOnGameObject ( Player, player ) : string | ||
publishNewSorcererInstance ( ) : void | ||
swapSorcerers ( Sorcerer, newSorcerer ) : void |
public static checkForNewSorcererNetworkInstantiatedByClient ( ) : void | ||
return | void |
public static createAndSwapNewSorcerer ( Sorcerer, sorcererPrefab, Transform transf ) : void | ||
sorcererPrefab | Sorcerer, | |
transf | Transform | |
return | void |
public static subscribe ( ISorcererSubscriber subscriber ) : void | ||
subscriber | ISorcererSubscriber | |
return | void |
public static bool doCheckForNewSorcererNetworkInstantiatedByClient | ||
return | bool |