C# Class SellectObjectChanger

Inheritance: MonoBehaviour
显示文件 Open project: SNUGDC/stardust

Public Properties

Property Type Description
AliceArray GameObject[]
AliceStar int
AmusementArray GameObject[]
AmusementStar int
CaveArray GameObject[]
CaveStar int
ForestArray GameObject[]
ForestStar int
MetroArray GameObject[]
MetroStar int
SceneName string

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

AliceArray public_oe property

public GameObject[] AliceArray
return GameObject[]

AliceStar public_oe static_oe property

public static int AliceStar
return int

AmusementArray public_oe property

public GameObject[] AmusementArray
return GameObject[]

AmusementStar public_oe static_oe property

public static int AmusementStar
return int

CaveArray public_oe property

public GameObject[] CaveArray
return GameObject[]

CaveStar public_oe static_oe property

public static int CaveStar
return int

ForestArray public_oe property

public GameObject[] ForestArray
return GameObject[]

ForestStar public_oe static_oe property

public static int ForestStar
return int

MetroArray public_oe property

public GameObject[] MetroArray
return GameObject[]

MetroStar public_oe static_oe property

public static int MetroStar
return int

SceneName public_oe static_oe property

public static string SceneName
return string