C# Class RoomCreator, BSPDungeonGenerator

Inheritance: MonoBehaviour
显示文件 Open project: Nathisgreen/BSPDungeonGenerator Class Usage Examples

Public Methods

Method Description
chooseDoorPoint ( int _index ) : Vector3
connect ( ) : void
findRoomlessParent ( BSPNode, _aNode ) : BSPNode,
getParent ( ) : BSPNode,
setID ( int _aID ) : void
setParentNode ( BSPNode, _aNode ) : void
setup ( ) : void

Private Methods

Method Description
getSibiling ( ) : void

Method Details

chooseDoorPoint() public method

public chooseDoorPoint ( int _index ) : Vector3
_index int
return Vector3

connect() public method

public connect ( ) : void
return void

findRoomlessParent() public method

public findRoomlessParent ( BSPNode, _aNode ) : BSPNode,
_aNode BSPNode,
return BSPNode,

getParent() public method

public getParent ( ) : BSPNode,
return BSPNode,

setID() public method

public setID ( int _aID ) : void
_aID int
return void

setParentNode() public method

public setParentNode ( BSPNode, _aNode ) : void
_aNode BSPNode,
return void

setup() public method

public setup ( ) : void
return void