C# Class OwlHoot

Inheritance: MonoBehaviour
显示文件 Open project: SNUGDC/stardust

Public Properties

Property Type Description
DayClass GameObject[]
NightClass GameObject[]
OwlAngry GameObject
OwlDefault GameObject
OwlHat GameObject
OwlSleep GameObject
WithoutHatSleep GameObject
WithoutHatWake GameObject

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

DayClass public_oe property

public GameObject[] DayClass
return GameObject[]

NightClass public_oe property

public GameObject[] NightClass
return GameObject[]

OwlAngry public_oe property

public GameObject OwlAngry
return GameObject

OwlDefault public_oe property

public GameObject OwlDefault
return GameObject

OwlHat public_oe property

public GameObject OwlHat
return GameObject

OwlSleep public_oe property

public GameObject OwlSleep
return GameObject

WithoutHatSleep public_oe property

public GameObject WithoutHatSleep
return GameObject

WithoutHatWake public_oe property

public GameObject WithoutHatWake
return GameObject