C# Class OwlHoot

Inheritance: MonoBehaviour
Show file Open project: SNUGDC/stardust

Public Properties

Property Type Description
DayClass GameObject[]
NightClass GameObject[]
OwlAngry GameObject
OwlDefault GameObject
OwlHat GameObject
OwlSleep GameObject
WithoutHatSleep GameObject
WithoutHatWake GameObject

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

DayClass public property

public GameObject[] DayClass
return GameObject[]

NightClass public property

public GameObject[] NightClass
return GameObject[]

OwlAngry public property

public GameObject OwlAngry
return GameObject

OwlDefault public property

public GameObject OwlDefault
return GameObject

OwlHat public property

public GameObject OwlHat
return GameObject

OwlSleep public property

public GameObject OwlSleep
return GameObject

WithoutHatSleep public property

public GameObject WithoutHatSleep
return GameObject

WithoutHatWake public property

public GameObject WithoutHatWake
return GameObject