C# Class NotesSpawner, GMU-Rhythm-Mechanic

Inheritance: MonoBehaviour
显示文件 Open project: GameMakersUnion/GMU-Rhythm-Mechanic Class Usage Examples

Public Properties

Property Type Description
LNoteObjects Queue
NoteObjectTemplate GameObject
Player1SpawnMarker GameObject
Player2SpawnMarker GameObject
RNoteObjects Queue
SongDelay float
audioHolder GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
ReadFile ( ) : List

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

LNoteObjects public_oe property

public Queue LNoteObjects
return Queue

NoteObjectTemplate public_oe property

public GameObject NoteObjectTemplate
return GameObject

Player1SpawnMarker public_oe property

public GameObject Player1SpawnMarker
return GameObject

Player2SpawnMarker public_oe property

public GameObject Player2SpawnMarker
return GameObject

RNoteObjects public_oe property

public Queue RNoteObjects
return Queue

SongDelay public_oe property

public float SongDelay
return float

audioHolder public_oe property

public GameObject audioHolder
return GameObject