C# Class NightmareTower, DarkDreams

Inheritance: MonoBehaviour
显示文件 Open project: technicalvgda/DarkDreams

Public Properties

Property Type Description
ScoreText GameObject
heightOfRoom int
lengthOfRoom int

Public Methods

Method Description
Awake ( ) : void
Start ( ) : void
Update ( ) : void
connectEven ( ) : void
connectOdd ( ) : void
destroyHallway ( ) : void
generate ( ) : void
generateEven ( ) : void
generateOdd ( ) : void
initializeRooms ( ) : void
instantiateRoomsAtStart ( ) : void
randomizeRooms ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

connectEven() public method

public connectEven ( ) : void
return void

connectOdd() public method

public connectOdd ( ) : void
return void

destroyHallway() public method

public destroyHallway ( ) : void
return void

generate() public method

public generate ( ) : void
return void

generateEven() public method

public generateEven ( ) : void
return void

generateOdd() public method

public generateOdd ( ) : void
return void

initializeRooms() public method

public initializeRooms ( ) : void
return void

instantiateRoomsAtStart() public method

public instantiateRoomsAtStart ( ) : void
return void

randomizeRooms() public method

public randomizeRooms ( ) : void
return void

Property Details

ScoreText public_oe property

public GameObject ScoreText
return GameObject

heightOfRoom public_oe property

public int heightOfRoom
return int

lengthOfRoom public_oe property

public int lengthOfRoom
return int